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Casting browser window (or any window) inside Unity editor? Or a transparent Unity app?
Is there a way to pass an external window into the Unity editor? I want to be able to basically project my app over something I find online. An article, video, picture, etc. How would I go about doing this? Another solution would be to build a Unity app with a transparent back, so I can position something behind my running app window. If it's not possible, what's an alternative or workaround that could accomplish something similar?
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