How to sculpt terrain around mesh and not on top of it?
Is there a plugin or a way that you can sculpt terrain and instead of geometry being created through the mesh it sculpts around it? I have a city with side walks and I'm trying to use terrain to sculpt around it but it keeps going through the side walks. D: If anyone has a solution please let me know.
Comment
Your answer
Follow this Question
Related Questions
[Help] Modelled Detail Mesh Completely Invisible 0 Answers
How to spawn in loop like snail but in square 0 Answers
Display border on Unity Terrain or Mesh 0 Answers
Grass on mesh? 1 Answer