- Home /
Rigidbody player physics issues
So when my player (rigidbody) jumps onto a rigid body cube and hits the very edge, my player is stuck, if i land in the middle it is fine but when on the edges my player is stuck. This only occurs with rigidbody objects that will not tilt over when my player applies his mass on the edge. I have tried messing with physics materials and interpolation but i can't seem to fix the issue here is a photo: http://i.imgur.com/HgRoYrv.jpg
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220613131508im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Collision stuck issue 0 Answers
Rigidbody stuck in corners of Mesh Collider 0 Answers
Keep Horizontal Momentum after Jump 2 Answers
Collision.impulse = 0 in OnCollisionStay Kinematic Static collision pair after Update 0 Answers
RigidBody2D Movement Stuttering 3 Answers