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Question by
Tafk · Mar 07, 2016 at 01:59 AM ·
animationuirecttransformreuse
Reusing SpriteRenderer animations in UI
Is there way to reuse animations created via Unity Animation Window for SpriteRenderer in UI? Our animations mostly manipulate with transform properties and it seems there is no obvious way to port these animation to RectTransform. Also, there is no way to draw SpriteRenderer inside a canvas, so that's a problem too. Maybe some sort of conversion from Transform -> RectTransform and SpriteRenderer -> Image.
Thank you in advance.
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