build size is 560mb!
I am new at unity. I try to make an 2d app for ios but its size getting very big vhen I build. I tred everything but size never changed. My assests take up 10mb. But dlls are more than 500mb. How can I remove unused dlls and assets or whatever app doesn't need ?
Aynen ben de farkettim ama başka Türk yoksa diye ingilizce devam etmeye çalıştım :) Teşekkürler, kolay gelsin...
it hasn't been solved yet :( How can I disable unused library files ? I couldn't find anywhere
Answer by yapaysinek · Jul 19, 2016 at 02:05 PM
These kinds of questions have been asked before so I'm just gonna link them here..
Unity Docs:
https://docs.unity3d.com/Manual/ReducingFilesize.html
Unity Answers:
http://answers.unity3d.com/questions/1149641/very-large-ios-build-size-unity-5.html
http://answers.unity3d.com/questions/153065/file-size-is-far-too-big.html
I dont know if you have done research prior to posting this but you know.. google is your friend;)
Cheers!:)
Thank you yapaysinek but I read all the topics about this problem before. They are not about my problem. In my deploy, there are a lot of unused dlls. I want to get rid of them, but I don't want to do it manually because I don't know which dlls does system use.
In a topic, to avoid using system libraries has been suggested but I should use system.io, system.text and collections. So my problem has not been solved yet :(
Im sorry to hear that your problem hasnt been solved yet. Im not familiar with dlls either so cant help with that. I hope you will be able to solve your problem as soon as possible.
nOW I looked again. There is a file takes 440mb and a folder named "Native" takes 106 mb alt text
Answer by samuray84 · Jul 20, 2016 at 11:58 AM
Search on google what that folder is or if it has been asked before here on Unity forum or answers.. (buarada Unity Answers da gördüğüm ilk türksün:D)
ben de aynısını düşündüm Türkçe devam edecektim ama başka insanlar da el atar diye ingilizce yardırmaya çalıştım :) Teşekkürler, kolay gele...
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