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Models causes screen to go black
So ive been having this problem for a while and i have no idea whats causing it or how to fix it. Some objects in my scene causes my camera when looked at to turn black as you can see from the gif i made below.
This is now the 10th time i experience this problem.
At first, I thought it had something to do with the model itself but the model from the GIF below is a speed tree model which i doubt has the issues.
The funny thing is that it doesn't happen to all models but rather models that have some sort of LOD group to it.
The problem is so huge that i pretty much have to delete the model and not use it in my game.
Has anyone experienced this issue?
Currently i am using Unity 2019.1 and with the HDRP.
Does the problem still occur with post-processing disabled? $$anonymous$$y first thought whenever I see bugs like this is that there are a handful of pixels that are returning null and the post-processing doesn't know what to do, making the whole screen turn black.
This problem persists even when there is no post processing volume
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