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Question by Stavros-Dimou · Sep 24, 2016 at 06:57 PM · performancegpu

Awful performance while testing the game in the 'Game' window inside the editor.

As the title says, the performance I get when testing the game from inside the editor is awful, 2fps. If i build the game and run it seperately, it works fine, at constant 60fps.

I had Task Manager and Radeon Settings openned, and I noticed that while I was testing the game from inside the editor, it was the CPU doing all the job, and the GPU was idling. So it seems like the game is rendered super-slowly by the CPU when testing it from Unity.

Why is that, and how can I change it ?

By the way, this is my PC configuration:

Windows 8.1 64bit AMD FX 8350 8GB RAM Radeon r7 370 Samsung 850 SSD (the drive Unity is installed on) Unity latest version.

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avatar image guitarman1209 · Sep 25, 2016 at 01:08 PM 0
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I too am seeing this issue. Although, I'm using Unity 5.4.1f1 Personal so I cannot profile to see what's eating my CPU. It happens with 5.3.1 as well. And I'm using 2D! So there is no excuse.

avatar image doublemax · Sep 26, 2016 at 07:31 AM 0
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Do you have many Debug.Log outputs? Those are extremely slow.

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