Question by 
               MTandi · Dec 12, 2018 at 07:50 AM · 
                coroutineyieldwaitforsecondsienumeratoryield waitforseconds  
              
 
              Could not load source 'Coroutines.cs': No source available.
My coroutine suddenly stopped working - the code goes into the IEnumerator body, but returns when it hits WaitForSeconds().
The debugger said this after the return:
Could not load source 'Coroutines.cs': No source available.
There are no errors in the editor though. I've tried restarting the project, didn't help.
I'm using Unity 2018.3.0f1.
               Comment
              
 
               
               
               Best Answer 
              
 
              Answer by MTandi · Dec 12, 2018 at 08:36 AM
Turns out this was an issue. https://answers.unity.com/questions/537653/waitforseconds-is-breaking-out-of-my-ienumerator.html
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
               
 
			 
                