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Joystick Sideways Movement
Hey all,
So, Ive built a little demo space shooter game and ported it to my android. Simple mechanics with a joystick and a shoot button through Unity's CrossPlatformInput. All is working except that Im having issues with moving sideways. The joystick sensitivity causes the object to move in a more diagonal formation than straight left or right, making it difficult to maneuver. Does anyone know a trick to create the sideways movements to be more concrete?
Thanks!
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