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Question by CodexofRome · Oct 08, 2016 at 08:21 PM · triggercolliders

What's wrong with my trigger set-up?

I'm trying to figure out how to set up a trigger. Nothing I've done or tried has worked. I'm sure it's something very simple, but for the life of me I can't figure it out.

In this example, I have an FPS controller and a cube. When the controller passes through the cube, I want to be able to use onTriggerEnter() or stay or exit.

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Answer by voncarp · Oct 09, 2016 at 01:50 AM

Capitalize.

     void OnTriggerEnter(Collider other) {
         print ("HI");
     }
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avatar image CodexofRome · Oct 09, 2016 at 02:21 AM 0
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Not sure what you mean, but THAN$$anonymous$$S.

avatar image voncarp CodexofRome · Oct 09, 2016 at 02:46 AM 0
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void onTriggerEnter() {

}

should be

void OnTriggerEnter(Collider other) {

}

The o needs to be capitalized. Everything needs to be exact.

https://docs.unity3d.com/ScriptReference/$$anonymous$$onoBehaviour.OnTriggerEnter.html

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Answer by CodexofRome · Oct 09, 2016 at 02:54 AM

Of course... I didn't think of that at all... it accepted the lowercase thinking I was creating something new. I'm so used to Visual Studio telling me to fix things.... blerg!

And thanks for the help!

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