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Question by HugoreMastore · Nov 09, 2019 at 04:15 PM · shaderbuggraphuniversalnodes

Shader Graph BUG ? - No "Position" input in the master node

Hello, i'm using the beta version of Unity ( 2019.3.0b10) and the 7.1 version (i tried both of the versions) of Shader Graph and when i'm using it, i have no more "Position" input on my Unlit Master / PBR Master. I don't know if it's normal or not, i havent saw anything about that on the changelog. The only thing i have is : Vertex Position, Vertex Normal, Vertex Tangent, Color......

I only created my project with the Universal Render Pipeline and created shaders.

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Answer by Projekt-Krieg · Feb 17, 2020 at 08:55 PM

same :<

the docu doesnt know that either.

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