Question by
MBarngrover · Aug 04, 2019 at 06:03 PM ·
shaderlightmapbuild error
Random color errors on all objects, in build version not in editor
I am building a VR scene and up until about a week ago I was able to build my scene without any real issue. But after working to optimize its over several days, I discovered that the surfaces of my objects are covered in a mesmerizing, but unintended color pallet. The colors seem random, and some objects are drawn with the correct textures. The errors seem like they may be related to the light map. I really can't find any similar issue online. Does anyone recognize the cause of this error and can suggest a solution?
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Comment
Did you ever find a solution to this? I've been dealing with this for weeks and no one ever seems to answer these questions.