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Question by
javiolvecal · May 13, 2020 at 03:41 PM ·
renderingparticlesystemparticle systemtransparencyrender order
Particle System renders over Fade materials
I'm making a water tank with a monster floating inside it, the tank of water has a albedo with an alpha channel, so it's transparent. The water container has some bubbles particles inside, but sometimes the particles render over the tank and other times inside it. How can I always render the particles inside the tank? Here in the GIF you can see the particles' render blinking inside out the tank:
Here you can see the transparent tank:
bubblesgif.gif
(283.9 kB)
captura.jpg
(39.0 kB)
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