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MultiPlayer Game Network ?
Well im Creating a MultiPlayer Game i made The Basic Server system and some basic menus u can start a server and it will display your IP address and u can also join a game if someone gives u his ip ( no search system for now cuz i dont have a Master server :\ ) anyways when i start a server it starts it on my LAN network not my internet network i need it to start on both depending on the user selection but how to i make it start a server on the network that i want not just automatically start on the LAN ? btw im using javascript.
Answer by dvidunis · Dec 13, 2013 at 09:05 PM
First of all, you can use the Unity Master Server, which is provided for free. If you don't want to, Then there is no such thing as "Opening only to LAN", If remote clients can't connect, Then you need to port forward on the server-side. (Risk of rain for example)
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