Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
-1
Question by gaia2222 · Jul 31, 2019 at 09:54 AM · functionbooleanwaitforsecondsdelay

check bool in WaitForSeconds

Are there a method for check ture/false in the WaitForSeconds function? When the boolean is changed and do something immediately

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

2 Replies

· Add your reply
  • Sort: 
avatar image
0
Best Answer

Answer by xxmariofer · Jul 31, 2019 at 10:14 AM

 IEnumerator Example()
 {
    yield return new WaitUntil(yourBool);//this will wait UNTIL your bool is true
    Debug.Log("Your bool is true add  here your code");
 
    //if you need to make sure it only gets excuted during x amount of time add a timer
 
    int timer = 0;
 
    while(timer < 5)//will wait for 5 seconds
    { 
       if(yourBool)//if your bool is true break the while
       {
          Debug.Log("Your bool is true add  here your code");
          break;
       }
       timer += Time.deltaTime;
       yield return null;
    }
 }
Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by hameed-ullah-jan · Jul 31, 2019 at 10:04 AM

You must be changing boolean some where in your code, so at that place you can call any function and do something in there. I'm not getting your point why are you asking about waitforseconds, if you can elaborate your question may be i can help after that.

Comment
Add comment · Show 7 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image gaia2222 · Aug 01, 2019 at 07:00 AM 0
Share

I want to do something like that in IEnumerator public void example(){

     bool gonext = false;
     float timer;

     timer += Time.deltaTime;
     //some trigger to turn gonext true
     if(timer >=5 || gonext == true){
         //some action
         break;
     }

 }
avatar image xxmariofer gaia2222 · Aug 01, 2019 at 07:06 AM 0
Share

IEnumerator Example() { int timer = 0;

 while(timer < 5)//will wait for 5 seconds
 { 
    if(yourBool)//if your bool is true break the while
    {
       Debug.Log("Your bool is true add  here your code");
       break;
    }
    timer += Time.deltaTime;
    yield return null;
 }

}

the second part of the code i posted is what you are looking then

avatar image gaia2222 xxmariofer · Aug 02, 2019 at 06:10 PM 0
Share

When the yourBool = false as default in the programme. It can not load under the code. When the yourBool = true, it go to the Debug.Log("Your bool is true add here your code"); and break immediately.

Show more comments

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

115 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Better way to delay a function for a few seconds? Javascript 1 Answer

How to create a delay in a function being called in update? 2 Answers

having a dilemma with a canShoot bool in an fps 3 Answers

Call a function repeatedly while a boolean is true 3 Answers

boolean as function parameter/argument 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges