class CreateBuiltinWindows or method couldn't be found after 2018.2 update, how fix?
updated to 2018.2 using the UFO tutorial project.
Building to android results in black screen, app is still running but is unplayable black screen.
ERROR: "Couldn't call method ShowProfilerWindow because the class CreateBuiltinWindows or method couldn't be found."
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FIX: On August 22 2018, Unity 2018.2.5f1 was released, I downloaded and installed this latest update and everything was working again. Guess 2018.2.4f1 was a bad update?
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Tried to re-import assets from Assets -> Re-import All Assets
Got hundreds (432) of 'rebuilding GUID ...' messages
Inconsistent Line Endings on Rotater.cs script.
Opened it in Visual Studio to make the line endings windows style. If VS does not do this automatically, you can use Save As -> (click arrow drop down) Save with Encoding and change the line endings to Windows
Also tried:
Deleting the Library folder from windows explorer unity project, and opening the project in Editor again.
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How do I add line breaks in questions? double space return is only giving a single line style, I want more whitespace.
Answer by senkal_ · Sep 10, 2018 at 11:19 PM
Unfortunately I experience this now on Unity 2018.2.6f1.
Both official Mac OS editor and Linux beta. I guess this is maybe some kind of settings? Hard to tell.
Will test some new projects from template if can replicate the issue.
Let me know how that goes.... having the same issue with a PC editor on 2018.2.7f1
After more testing with 2018.2.7f1 I still get that error in console but ... it looks like it doesn't break my game.
I still get(my subjective view, maybe I am wrong here) many more profiler freezes than in previous versions but more testing needed in this area.
Button line: Not a critical issue for me personally, at the moment at least. Sorry I can't give more useful answer.
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