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Question by banana111 · Jul 28, 2019 at 04:07 PM · textresources.loadalltextfile

I can't load all text files from resources

Hello, I am trying to load all text files in my resources, into an array. I figured out that, I have to load them into a TextAsset Array. when I use this code to load one Text into a TextAsset variable It works perfectly:

 TextAsset textFile = Resources.Load<TextAsset>("patterns/pattern1");

But when I try to load multiple into an array, it doesn't work. I don't get an error, just none of the files get loaded and the array stays empty. :

 public TextAsset[] textFile;
 
     textFile = Resources.LoadAll("patterns")as TextAsset[];

I have tried all of the methods listed in this thread: https://answers.unity.com/questions/1001509/how-to-correctly-load-all-assets-using-resourceslo.html but none of them have worked. I hope someone can help me out and thanks in advance.

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Answer by SirPaddow · Jul 28, 2019 at 05:58 PM

This should work:

  TextAsset[] textFile = Resources.LoadAll<TextAsset>("patterns");

Not sure why your solution does not work nor throws an exception tho... I would have expected an error, as you cast Object[] to TextAsset[]...

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avatar image banana111 · Jul 29, 2019 at 11:42 AM 0
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Thanks a lot. It works perfectly :)

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