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               Question by 
               Calneideck · Jul 28, 2019 at 02:33 AM · 
                shadershader programmingpipeline  
              
 
              Is there a preprocessor macro for what renderpipline is set?
I would like to know if there is a Predefined Shader Preprocessor Macro that says what render pipeline is set?
E.g something like:
 #if LIGHTWEIGHT_RENDER_PIPELINE
     ...
 #endif
 
              
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