Question by
eni_cay · Jul 25, 2019 at 07:45 PM ·
collisionvector3collision detectionvector3.angle
how detect the angle of collision on disc object ?
so i have a disc , that has 3 parts or areas , and three spheres that collide with it , so i want a script that makes the disc detect which angle or area the sphere hit the disc , if the sphere hit the wrong area its game over , if it collides with the matching area the game keeps going , i truly need this , i searched everywhere and couldn't put it to work , thank you
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