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Question by Zeuslightning125 · Mar 26, 2014 at 04:57 AM · gamefilesavingdatastorage

[Closed] Place to store user data

I have been working on a game using C#, and need a place to store player files. I want my game to be cross platform for at LEAST windows/mac/linux although I may want to port it to other places later. However, I am not sure where to store my save data. I wish to store it by user. If you know how to obtain a directory for any of the 3 operating systems (and how to determine if it's that operating system) and/or have one to suggest please reply.

Thanks.

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avatar image robertbu · Mar 26, 2014 at 04:59 AM 0
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How much data?

Application.persistentDataPath

PlayerPrefs

avatar image Zeuslightning125 · Mar 27, 2014 at 02:33 AM 0
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Thanks, that's exactly what I wanted!

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Answer by RedDevil · Mar 26, 2014 at 07:07 AM

There are more ways to do this but from what i hear XML is one very good choice.

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avatar image RedDevil · Mar 26, 2014 at 07:15 AM 0
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http://www.youtube.com/watch?v=g$$anonymous$$0z2yxHNNk

avatar image Zeuslightning125 · Mar 27, 2014 at 02:32 AM 0
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It's not how, it's WHER$$anonymous$$ I think this is clearly seen by the title and entire description. I know how I want to save my data, just I need to know how to obtain a good, standard by-user location.

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