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Question by flexwiz · Jul 24, 2019 at 02:57 PM · buildcloudstreamingassetsfmod

Unity Cloud Build omits StreamingAssets

Hi,

My project uses FMOD which has the sound banks loaded from the StreamingAssets folder. I use the Cloud build to create builds (Desktop win64). For some reason, StreamingAssets are not copied into the build, breaking the game.
When building locally from Unity File->Build I get a good build with StreamingAssets included in the Data folder.

Anyone knows how to get Cloud Build to copy StreamingAssets into the build?
I could not get any answers in the FMOD forums for that, and don't have any leads. Any help is appreciated!

Unity version: 2018.4.3
OS: Windows 10

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