"Spherize" rotation of particles
Hello, i have the following particle system :
What i'm trying to do is to have those "spikes" point away from the circle emitter, i've tried everything i could think of, but i didn't find any setting that could help me. Thanks in advance for any help.
Answer by richardkettlewell · Jul 24, 2019 at 01:10 PM
Try Align to Direction in the Shape Module.
You may need to apply a 3D Start Rotation on top of that setting.
EDIT: I've attached an image of a default particle system with only align to direction, sphere shape, and start rotation modified: https://imgur.com/a/yQG3WIT
The image above is my best result after following your suggestion, i set the 3D start rotation at Y = 90, playing around with X and Z, I always got the same results, pretty much identical to those above.
Thanks for your effort but what i don't want to have are the particles firing in a 3D manner, i wanted them to be all around a circle shape so that i won't have those inside firing towards the camera