What should I do? I cannot build my project.
[Situation]
My project has many 3D objects. I can build it if I remove some of them.
If you do not erase, ETA will exceed 100 hours and shut down suddenly during the build.
(I think it shut down in "5/11 Clustering")
Therefore, I changed the lighting settings. (I saw this solution somewhere)
However, because I do not know the settings, I changed The places that can be changed numerically to small values for the time being.
But when it became "7/11 Light Transport", the unity editor was terminated.
I changed the parts below:
Lightmap Setting
--Lightmapper
----Direct Samples 32 -> 1
----Indirect Sample 500 -> 10
----Bounce 2 -> 1
--Indirect Resolution 2 -> 1
--Lightmap Resolution 40 -> 1
--Lightmap Pading 2 -> 2
--Lightmap Size 1024 -> 32
Environment
--Environment Reflections
----Resolution ? -> 16 (*)
(*) : Maybe I changed this.
[Build Setting]
Unity 2018.2.20f1(64bit)
Platform : PC,Mac&Linux Standalone
Target Platform : Windows
Architectue : x86_64
Compression Method : Default
Answer by monobanana · Mar 06, 2020 at 12:06 PM
You should probably drop Unity, it's pretty much useless garbo. I made the same mistake as you did, but now I'm switching over to Unreal (which is actually professional software and not a toy for children).
It's no wonder real games and software are made with Unreal. And people start throwing their trash at you and laughing if you mention Unity unironically. I now understand.
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