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Question by Team_Jekan · Oct 12, 2016 at 04:32 PM · c#animationcontrollertopdown

Top Down Animation/flipping

hy everyone i new of unity so he my question it seems stupid sorry:) I started to work on a top down game. And i have 2 problem the one is when start the Animation start the idle and animation walk together. The second proble is when the character move up,down.left,right the animation don't change yhe moviment of the face.

this is controller

 using UnityEngine;
 using System.Collections;
 using UnityStandardAssets.CrossPlatformInput;
 
 public class Playercontroller2D : MonoBehaviour
 {
     public float moveForce = 25;
     Rigidbody2D myBody;
     AnimatoreControl myAnim;
 
     void Start ()
     {
         myBody = this.GetComponent<Rigidbody2D>();
         myAnim = AnimatoreControl.instancer;
 
     }
     
     void FixedUpdate ()
     {
         Vector2 moveVec = new Vector2(CrossPlatformInputManager.GetAxis("Horizontal"), CrossPlatformInputManager.GetAxis("Vertical"))* moveForce;
         myAnim.UpdateSpeed(moveForce);
         myBody.AddForce(moveVec);
     }
 }
 

ad this my animation

 using UnityEngine;
 using System.Collections;
 
 public class AnimatoreControl : MonoBehaviour {
 
     public static AnimatoreControl instancer;
 
     Transform myTransf;
     Animator myAnim;
     Vector3 artScaleCacher;
 
     void Start ()
     {
         myTransf = this.transform;
         myAnim = this.gameObject.GetComponent<Animator>();
         instancer = this;
 
         artScaleCacher = myTransf.localScale;
     }
 
     void FlipArt (float currentSpeed)
     {
         if ((currentSpeed < 0 && artScaleCacher.x == 1 ) ||
                 (currentSpeed > 0 && artScaleCacher.x == -1))
             {
             artScaleCacher.x *= -1;
             myTransf.localScale = artScaleCacher;
         }
     }
 
 
 
     public void UpdateSpeed (float currentSpeed)
     {
         myAnim.SetFloat("Speed", currentSpeed);
         FlipArt(currentSpeed);
     }
 }
 

I hope someone can help me o advise some tutorial.

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