Question by
Aurelien_Felin · Jul 23, 2019 at 03:44 PM ·
lightbakingrealtimelighting bug
Real-time light problem with LODs
Hello, so I have a problem that I can't solve, I use Realtime GI and all objects with a LOD that turn white when they switch to LOD 1, do you have a solution?
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Best Answer
Answer by Aurelien_Felin · Jul 23, 2019 at 04:37 PM
Hello, I simply found the problem, since it's static LOD in a scene you have to use Light Probes.
Source : https://docs.unity3d.com/Manual/LightProbes.html
The secondary use of light probes is to provide the lighting information for static scenery when that scenery is using Unity’s LOD system.*