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I'm using Java Script with import System.IO.
I'm using Java Script with import System.IO.
import System.IO; var fileName = "crayons.txt"; I play animation for using this script.
and i built this script to Xcode for iPhone from Unity1.5.1, and i did build & go. but when i runed application. iPhone could't load "crayons.txt" file i think. i did add "crayons.txt" file in Xcode. do i have to add source in Xcode? this app run in Unity without error.
Please let me know . or Tell me way to solved problem.
Comment
Never played with the iPhone version.. any help from this question? http://answers.unity3d.com/questions/5677/how-do-i-get-the-application-path
maybe you would like to use PlayerPrefs if the "crayons.txt" is not really large. :)