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Question by
blitzen · Oct 05, 2016 at 01:06 AM ·
scripting problemnavmeshnavigationbake
GameObject's Navigation Area from script
Does anybody know how to obtain a GameObject's Navigation tab properties, i.e. Navigation Static, Generate OffMeshLinks and Navigation Area, in an editor script?
Specifically, I intend to retrieve all GameObjects of a certain Navigation Area for special treatment when baking.
Thanks.
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