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my Android game is lagging (unity 2019.1)
Hello guys, this is the second time I've created an Android game, the first one works pretty well (it's more complicated than the second), but for some reason, the second works at 15 frames per second or less (I did not change any settings, i guess) ps: -when i use Unity remote5 it's just work fine unlike when i build it. - I did not use Destroy () or Instantiate () at all - I did not use much physics - The Unity profiler shows that the rendering slows things down but the game has only 3 moving cubes Sorry guys my English is not that good.
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