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               Question by 
               coling1 · Aug 31, 2018 at 06:17 PM · 
                lightingshadersshader programmingpost processingfalloff  
              
 
              Light Falloff Post Process Effect?
Is it possible to use a post process shader to make the scene lighting (Directional & Ambient lighting) have some falloff/dimming/attenuation as is gets further away from the camera? How would you do this?
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