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Changing coding language from Xcode to visual studios messed up scripts
I have been working on an app for a month. I noticed at the beginning that scripts were opening in Xcode rather than visual studios, but things worked fine so I didn't think it mattered. Importing packages was not working so I though Xcode was the problem. I switched over to visual studios by clicking )Command + i) over a (.cs file) converting it to visual studios then clicked change all. When I opened my unity I noticed how every single script stopped working, with the same error: "The associated Script could not be Loaded". I have tons of public variables(over a hundred) so I was wondering if there was a way to get the scripts working again without losing all of those public variables.
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