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Using RPC to Instantiate
I've looked through Photon's tuts and all of them use PhotonNetwork.Instantiate. There are a few problems with this, namely that I can't simultaneously send and RPC to initialize the unit when I instantiate it. I think the way to go is instantiating it manually on all clients with an RPC. How do I instantiate something on all clients with an RPC and have it be recognized by the server? Or is there a way to have the same results with PhotonNetwork.Instantiate?
Answer by 03gramat · Jan 15, 2015 at 02:10 PM
Heres a tutorial that might help:
It covers the basics of how networking works along with the accompanying explanation video
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