Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by caldelta · Nov 08, 2019 at 02:20 AM · crashgamegraphicsgpumemory management

Thread Crash UnityGfxDeviceWorker on MacOS

I am using 2019.1.14, the macOS Mojave 10.14.6 fine until I continue run it for 20 hours, and crash. During that time each 10s i call an API to update the UI once. Here crash log. The memory usage is about 800-1GB.

 User ID:               221079021
 
 Date/Time:             2019-11-06 10:23:33.773 +0700
 OS Version:            Mac OS X 10.14.6 (18G103)
 Report Version:        12
 Bridge OS Version:     3.0 (14Y904)
 Anonymous UUID:        7BB69C66-F3C9-B42C-F651-8B6418FCF819
 
 
 Time Awake Since Boot: 81000 seconds
 
 System Integrity Protection: enabled
 
 Crashed Thread:        24  UnityGfxDeviceWorker
 
 Exception Type:        EXC_BAD_ACCESS (SIGSEGV)
 Exception Codes:       KERN_INVALID_ADDRESS at 0x0000000000000000
 Exception Note:        EXC_CORPSE_NOTIFY
 
 Termination Signal:    Segmentation fault: 11
 Termination Reason:    Namespace SIGNAL, Code 0xb
 Terminating Process:   exc handler [13558]
 
 External Modification Warnings:
 Thread creation by external task.
 
 Thread 24 Crashed:: UnityGfxDeviceWorker
 0   UnityPlayer.dylib                 0x0000000103cea862 GfxFramebufferGLES::GetFramebufferName(GfxRenderTargetSetup const&) + 2290 (FrameBufferGLES.cpp:63)
 1   UnityPlayer.dylib                 0x0000000103cec641 GfxFramebufferGLES::GetFramebufferNameFromColorAttachment(RenderSurfaceBase*, int) + 193
 2   UnityPlayer.dylib                 0x0000000103d096a8 GfxFramebufferGLES::ReadbackResolveMSAA(RenderSurfaceGLES*, RenderSurfaceGLES*) + 1016 (TextureReadbackGLES.cpp:405)
 3   UnityPlayer.dylib                 0x0000000103d0982a (anonymous namespace)::PrepareReadback_ResolveMSAA(GfxFramebufferGLES&, ApiGLES&, RenderSurfaceGLES*, RenderSurfaceGLES*) + 218 (TextureReadbackGLES.cpp:95)
 4   UnityPlayer.dylib                 0x0000000103d08cf8 GfxFramebufferGLES::GrabIntoRenderTexture(RenderSurfaceGLES*, int, int, int, int) + 664 (TextureReadbackGLES.cpp:222)
 5   UnityPlayer.dylib                 0x00000001035542be GfxDeviceWorker::RunCommand(ThreadedStreamBuffer&) + 33518 (GfxDeviceWorker.cpp:1469)
 6   UnityPlayer.dylib                 0x0000000103554e7b GfxDeviceWorker::RunExt(ThreadedStreamBuffer&) + 235 (GfxDeviceWorker.cpp:496)
 7   UnityPlayer.dylib                 0x000000010354bd6c GfxDeviceWorker::RunGfxDeviceWorker(void*) + 124 (GfxDeviceWorker.cpp:460)
 8   UnityPlayer.dylib                 0x000000010385630a Thread::RunThreadWrapper(void*) + 122 (Thread.cpp:87)
 9   libsystem_pthread.dylib           0x00007fff6d4492eb _pthread_body + 126
 10  libsystem_pthread.dylib           0x00007fff6d44c249 _pthread_start + 66
 11  libsystem_pthread.dylib           0x00007fff6d44840d thread_start + 13

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

171 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Victory menu is not working HELP 1 Answer

Android Game Crash On Startup After Updating Unity 0 Answers

Very Bad performance(High GPU Usage and Low Frame Rate) with unity 2020.3.1f1 and URP 0 Answers

How Would I Create An (FPS RPG)? 1 Answer

GPU Instancing (Dynamic Batching) Not Working on Oculus Quest 2 (Android). Works fine in-editor. 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges