Question by
Slarti-42 · Jul 20, 2019 at 06:31 AM ·
blenderblender-exporting
Imported blender object has transparent faces, but when you move the camera, it fills up.
As you can see, you can look through a "docking ring". First, this should be not possible, because there is a face in front and second the wall inside exists, but is not rendered.
I guess I have to modify something, but I have no clue. Please help. Thanks.
blendermodel.png
(40.0 kB)
Comment