- Home /
Audio Mixer Duck Volume no Input signal
Hello community, I hope that someone can help. I have started to play around with the Audio Mixer and its features, especially the "Duck Volume" effect.
In my 2D-Platformer-scene I have one mixer with 2 groups, "BGMusic" and "CoinBing". The "BGMusic" group has a "Duck Volume" effect added and the "CoinBing" group has a "Send" effect added. What I wanted to achieve is that when the "CoinBing" group plays, the BGMusic should temporarily reduce its volume.
The problem is, although it seems to be setup correctly, the BGMusic group doesn't receive anything from the CoinBing group when it's playing. There is no orange colored part in the "Duck Volume" window that indicates the amount of what is received compared to the threshold and also in the same window, lower left corner, where the dB is displayed, it says "Input: none".
I deleted the Mixer and built it up several times - no change.
What am I doing wrong? Unity verion is 2019.1.4f1.
Thank you so much for help! morvi
Your answer
Follow this Question
Related Questions
Dynamic Audio Mixing? 0 Answers
Music mixing 2 Answers
How do I check, if an Audio Mixer has a certain Parameter exposed? 0 Answers
Generating an Echo effect in Unity 3 Answers
Audio merging on AudioClip and save 0 Answers