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Question by itzireyes · Aug 26, 2015 at 12:48 PM · c#unity 5uiunity5time

Cronómetro

Días. Estoy haciendo un cronómetro en Unity 5, soy nueva en estoy estuve investigando, en un ejemplo que encontré ponen una variable de esta forma: var tiempoTexto : String; y a mi simplemente me aparece error, no sé si se incorrecto hacerlo de esta forma o sea algún otro error de mi código, además también me marca error en GetComponent() Agradecería mucho su ayuda. Les dejo mi código:

using UnityEngine; using System.Collections; using UnityEngine.UI;

public class Timer : MonoBehaviour{ var tiempoText : String;

 public void Update(){
     var Crono = Time.time;
     float mins = Crono/60;
     float segs = Crono % 60;
     float milisegs = (Crono * 100) % 100;

     tiempoText = string.Format ("(0:00):(1:00):(2:00)", mins, segs, milisegs);

     GetComponent (GUIText).text = textTime.ToString ();
 }

}

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Answer by JorgeLuizxd · Sep 26, 2017 at 03:28 PM

Create a C# scrypt named "Timer" and Try this:

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine.UI;
 public class Timer : MonoBehaviour {
     private float StartTime;
     void Start () {
         StartTime = Time.time;
     }
     void Update(){
     float TimerControl = Time.time - StartTime;
     string mins = ((int)TimerControl/60).ToString("00");
     string segs = (TimerControl % 60).ToString("00");
     string milisegs = ((TimerControl * 100)%100).ToString ("00");
         
     string TimerString = string.Format ("{00}:{01}:{02}", mins, segs, milisegs);
         
     GetComponent<Text>().text = TimerString.ToString ();
     }
 }

Put this script in the Canvas text that will show the timer

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