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black line renderer
Hello everyone! I've got a problem with my 2d game. My line renderer is always black (it should be kind of light brown). I searched up on google and I think it might be a problem with its lightning, but I didn't manage to solve the problem. Can somebody help? I don't exactly know what else should I mention beside the photos, but if you want to, please ask me! Thank you!
function DrawGrapple() is called in Update()
public LineRenderer lr;
private Vector2 grapplePoint;
private void DrawGrapple()
{
lr.enabled = grappler.enabled;
if (!lr.enabled)
return;
lr.SetPosition(0, new Vector3(transform.position.x, transform.position.y + 0.5f, 0.1f));
lr.SetPosition(1, new Vector3(grapplePoint.x, grapplePoint.y, 0.1f));
}
Answer by Casiell · Mar 08, 2020 at 06:00 PM
Change the shader on your material to an Unlit one
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