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Question by
heemun · Oct 14, 2014 at 05:01 PM ·
collisioncontroller
MeshAgent ignore collisions with other agents.
Hello.
I have a multiplayer game, where player can control their object with MeshAgent. When 2 players have their ways crossed it stucks. I want agent can walk through other agents, as it has no rigidbody. How can i make it?
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