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Question by 3Dnonsense · Sep 15, 2012 at 06:47 PM · networknullreferenceexceptioninterpolationtimestamp

Can't seem to pull timestamp from networkmessageinfo in OnSerializeNetworkView

So, I am trying to read the metworkmessageinfo timestamp into a class variable, and I am getting:

NullReferenceException: Object reference not set to an instance of an object netMove.OnSerializeNetworkView (UnityEngine.BitStream infoStream, NetworkMessageInfo infoSender)

relevant code:

 class objectState {
    var timeStamp: double; //EDIT: changed from float to double for T-shoot, same error
    var savedPos: Vector3;
    var savedRot: Quaternion;
 }
 function OnSerializeNetworkView ( infoStream: BitStream, infoSender: NetworkMessageInfo ) {
    if ( infoStream.isWriting ) {
       //input code is here, stripped for relevance
    } else {
       //other lerp code here, stripped for relevance
       var currentState: objectState;
       currentState.timeStamp = infoSender.timestamp; //nullref here
    }
 }
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Answer by 3Dnonsense · Sep 15, 2012 at 07:54 PM

Bah, answering my own question. I was converting a C# sample and the sample didn't have a constructor in the class. This worked:

 class objectState {
    var timeStamp: double; 
    var savedPos: Vector3;
    var savedRot: Quaternion;
    function objectState () { //added constructor function
         this.timeStamp = 0.0D;
         this.savedPos = Vector3.zero;
         this.savedRot = Quaternion.identity;
    }
 }
 function OnSerializeNetworkView ( infoStream: BitStream, infoSender: NetworkMessageInfo ) {
    if ( infoStream.isWriting ) {
       //input code is here, stripped for relevance
    } else {
       //other lerp code here, stripped for relevance
       var currentState: objectState = new objectState();   //added parens
       currentState.timeStamp = infoSender.timestamp; 
    }
 }
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