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Question by ntsparmar · Sep 11, 2015 at 04:52 PM · networkingunity5il2cpp

A sample project with a networkView componet on the camera project compile successfully but not run in ios device

xcode Configuration architecture armv7 arm64

unity Configuration script backend :IL2CPP

after splash screen application crash alt text

networkerror.png (437.2 kB)
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avatar image JoshPeterson · Sep 14, 2015 at 11:44 AM 0
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Can you try this with the $$anonymous$$ono scripting backend? If it does work in that case, then we probably have an IL2CPP bug here. Thanks!

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Answer by ntsparmar · Sep 15, 2015 at 02:51 AM

in Mono Script backend its perfectly work. but AppStore not allow to publish 32 bit app. so i must publish into 64bit app

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avatar image JoshPeterson · Sep 15, 2015 at 11:12 AM 0
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Thanks for checking. This looks like a bug in IL2CPP, although I'm not sure about the cause from this screen shot. Can you submit a bug report and let me know the bug number? Thanks.

avatar image ntsparmar · Sep 18, 2015 at 01:07 PM 0
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$$anonymous$$y Issue Solved...........!

**Using Unity:**Unity 5.1.1.p1

unity settings

  • Stripping Level :None

  • Script Backend:IL2CPP

  • Target Device: iPhone + iPad

  • Architecture: Universal

avatar image JoshPeterson ntsparmar · Sep 18, 2015 at 01:07 PM 0
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I'm glad to hear this is working. Thanks for letting me know!

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