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Why do packages get reset whenever the Editor is restarted? 2019.1.1f1
I am working on a project where I've needed to make changes to the LWRP's default shaders for things like exposing certain shader properties. I've come to realize that each time I close the Editor, I have to go back into the shaders and remake all of my changes. I am confused why this is a feature. Is there some option somewhere that is verifying the packages on load that I can disable? It's funny because they have an option in the package manager to reset the packages when all you have to do is close the editor. It seems like maybe the intention was to retain alterations made to packages and then allow a manual reset if needed. Thanks in advance!
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