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Question by svettgunnar · Sep 08, 2011 at 09:10 AM · sceneloadconsolewhen

Load Scene When...

thx for looking into this. Anyway, I'm using this script to load a scene when my player reach a certain point of health but it's not working... Can anyone might tell me why or am I doing something wrong here.

Here it is:


if (Health < 1) Application.LoadLeve0(Application.loadedLevel);
function Update ( ) {
}


In the console it says:

Assets/LoadScene.js(1,12): BCE0051: Operator '<' cannot be used with a left hand side of type 'System.Type' and a right hand side of type 'int'.

Don't really know how to fix this so would be really grateful if someone could help me.

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Answer by Kacer · Sep 08, 2011 at 09:14 AM

the variable "Health" needs to be an integer, if you could post the part where you declare the variable it would help us a lot :)

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avatar image svettgunnar · Sep 08, 2011 at 09:24 AM 0
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Sorry, I'm still in school so I'm not totaly sure what you mean but if I'm correct you want this:

public var maxHealth : float = 100.0;
public var health : float = 100.0;

right?

this is from the script where I have my health and stuff...

avatar image Kacer · Sep 08, 2011 at 09:32 AM 0
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Yeah, that was what i wanted.

there's an issue though, the variable you make "public var health : float = 100.0;" is written is small letters, the variable you request in your "if-sentece" is written with a capital "h", when you're scripting you have to be aware that it is case sensitive, so you might want to write "health" ins$$anonymous$$d of "Health" :)

if that made any sense :P

avatar image svettgunnar · Sep 08, 2011 at 10:24 AM 0
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I don't know why but it doesn't work with:


if (health < 1 ) Application.LoadLevel(Application.loadedLevel);
function Update () {
}


But when I switched to symbol before "1" from < to > it worked but it was enough with just one hit from the enemy for the scene to reload even if I had more health left.

avatar image Kacer · Sep 08, 2011 at 10:35 AM 0
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is the if-sentence inside the update method in your script?

avatar image svettgunnar · Sep 08, 2011 at 10:49 AM 0
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yes, I can show you the whole script but it's a bit.

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