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Question by Obikson · Dec 20, 2017 at 05:43 PM · guieditorprogrammingscripting beginner

Custom script editor (good practices),

I've been working with Unity for a while and half of that time as full time dev. Since our team is very small and we usually have to rush deadlines, there is little to no time to create custom editor/controls for scripts. By that I mean components for editor which makes scripts more readable and editable in Editor mode. So my question is: "is there any good practice whenever to extend editor for custom scripts, like dropdowns or custom Labels for fields etc.?" My guess is that depends on script complexity, but where is the point to write one or ignore it. Is there any addon on assets store that solves this implementations? Ad.) Is it worth it to invest into Odin Inspector.

Thanks.,

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