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Question by
Calneideck · Jul 28, 2019 at 02:33 AM ·
shadershader programmingpipeline
Is there a preprocessor macro for what renderpipline is set?
I would like to know if there is a Predefined Shader Preprocessor Macro that says what render pipeline is set?
E.g something like:
#if LIGHTWEIGHT_RENDER_PIPELINE
...
#endif
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