- Home /
Bad automatic navigation between selectables
I've got this kind of situation.
When I press down, starting from Button0, I expect the selection to go to Button1 but instead goes to Button2.
1) I cannot solve this increasing the distance between Button0 and the others
2) I cannot solve this using explicit navigation because I have a great number of menus to fix and the Buttons are not always interactable, so having a not interactable button as target in an explicit navigation context, will cause selection lost.
Do you have some suggestions?
Answer by Yurijh · Jul 05, 2019 at 09:01 AM
I could override the behaviour of the Selectable class, but I think the only way is to inherit a new custom Button class. So I should replace hundreds of buttons setting all the parameters again and this does not meet my deadlines. :(
Any ideas/suggestions?
Your answer
![](https://koobas.hobune.stream/wayback/20220612204325im_/https://answers.unity.com/themes/thub/images/avi.jpg)