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Question by lexbrill · Feb 06, 2017 at 01:09 PM · monodevelopautocomplete

How to get MonoDevelop to suggest code on Mac, Unity 5.5

I am using a Mac and MonoDevelop for Unity and in a tutorial I was watching, I saw that they were getting a list of suggestions on code completion and it seemed to be very helpful but I didn't have this feature.

I tried turning "Show completion list after character is typed" on but this didn't do anything. I've looked at questions about it not autocompleting and I tried solutions but couldn't find any of the folders that the answer was talking about on my Mac.

The suggestion of code seems very helpful, especially to a beginner like myself, and I was wondering if anyone has a solution to this.

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avatar image kevindang · Feb 06, 2017 at 03:26 PM 0
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I'm not sure if this is specifically answering your question, but usually a list of suggestions come up when you place a period (.) after an object/variable.

For instance, if you had something like:

public GameObject aGameObject;

By typing " aGameObject. " You would get something that looks like this: alt text

avatar image lexbrill kevindang · Feb 08, 2017 at 01:09 AM 0
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This is what doesn't happen but what I think should happen

avatar image hexagonius · Feb 06, 2017 at 07:06 PM 0
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an alternative method is, start typing and hit cmd space.
if none works mono probably forgot about it's linkage with unity. you can put that by selecting the "Open C# project" from unity Asset or edit menu, not sure right now

avatar image kevindang hexagonius · Feb 06, 2017 at 09:39 PM 0
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Does that not conflict with spotlight search?

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