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Ball not rolling naturally
I am working on a basketball game. So when I throw the ball and it hits the ground it doesn't roll properly/naturally.it just slides away instead of rolling. I am using rigidbody for ball physics. I am new at unity. So I really need some help. Thanks in advance. Also, I watched "roll a ball" tutorial but couldn't get any clue.
Answer by Wolfgang_Brabaender · Dec 17, 2019 at 09:05 AM
Hi,
if your Ball just slides, maybe your friction is a bit off.
Maybe try creating a Physics Material and assigning it to your Ball (and/or Ground) with higher friction. In there you could even modify the bouncyness ;)
But thats a shot in the dark, since the only information I got is "its not behaving right" ;)
Regards
I forgot to mention that I am also using physics material..But still having the problem.
Could you share screenshots of the Components of your Ball/Ground? Just to check the settings.