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Import package error (ARToolKit)
I need to use ARToolKit for a project I'm working on for school and I keep getting this error while trying to import the package:
"Package corrupted, deduced GUID exists but at different destination path, refusing import."
Does anybody have any idea what this means? I've tried importing it into an empty project as well and I still get this error.
Hi,
may I have some more information please. Your OS and the Unity and ARTool$$anonymous$$it-Plugin version might help.
Thanks
me too, hope this problem solved
FYI, i use unity 5.1.1 pro, ARUnity5-5.3.1r2.unitypackage for artoolkit package, using windows 7
Hi,
thanks for your reply. Does it prevent you from importing? I get the same error on Win 10 but I can still import the package.
yes, but i can't import the package. After i click import, my unity editor fstopped working and force closed. I attach the screenshot if you want to see
i think we should use same unity version of the artoolkit package, i have checked it. You can see in here, http://artoolkit.org/download-artoolkit-sdk#unity
i will try it, but it will take some time
Answer by EyePD · Apr 29, 2016 at 06:28 AM
I got that error as well and I also noticed at the very very bottom of the editor window there was a message indicating that I needed to install the Microsoft redist which is part of the ARToolKit tools package. To get it (after importing the package and getting the errors) go to the ARToolKit menu (in the Unity editor) and select "Download Tools". All this does is redirect you to the download page so you can always just go to http://artoolkit.org/download-artoolkit-sdk#unity in your browser and hit the "Download Additional Unity Tools" link. This is where the documentation breaks down a bit but this download is a zip file and inside it you'll find ARUnity5-5.3.2-tools-win\redist\vcredist_x64.exe. Close Unity, install it, reboot and reopen your project and you should be set to go. I got the "SimpleScene.unity" that comes with the package to run using Unity 5.3.4p1 and the ARToolkit Unity package and tools version 5.3.2. You can do the calibration steps using ARUnity5-5.3.2-tools-win\bin\calib_camera.exe. It hung on me when I tried to run it from my git bash prompt so I ran a normal Windows command window as administrator and it worked fine. Once you've generated your calibration file you have to move it and rename it according to this documentation.
Actually I did another installation on another machine today and I realized that even with the redist installed prior to the package import I still got the GUID errors. That being said you may want to upgrade to the versions I listed above and give it another go.
Answer by wally.wy.young · Mar 23, 2016 at 11:42 PM
Hello @prasetion, the latest should be able to import successfully... Unclick the part that changes your DLLs in /Applications... You may need to reinstall Unity if that rewrote what DLLs are already there. It's strange that Unity would allow you to overwrite those.
hello @wally, i have already success import the package into unity. I use unity3d 5.2 personal edition and using ARUnity5-5.2.2r2-tools-win.zip for the package. There is no error like before.
Thanks
Answer by ThorstenBux · May 02, 2016 at 05:15 AM
Hi there,
I setup Unity completely new today version 5.3.4f1. Also I downloaded the newest version of the ARToolKit asset package 5.3.2 and I installed the redist package from the tools.
However I'm still getting the GUID error when opening the asset package. Asset/Import package/Custom package I'm writing 'opening' because at this state the package is not jet imported but only showing all its files in the import dialog. But already the error is visible several times in the Console window.
Any ideas?
(I cannot see a message at the very bottom as indicated by @JeffBail.)
Answer by NickShargan · Jul 15, 2016 at 03:01 PM
I find useful this answer http://www.artoolkit.com/community/forums/search.php?st=0&sk=t&sd=d&sr=posts&sid=20991f15a9f6a53f378491f6b5c94a0f&author_id=7149☆t=90
You should remove unused platforms in /Assets/Plugin/
Answer by JimmieMorgan · Apr 01, 2017 at 07:32 AM
@vidmandan is it Recommanded ,,that have nust Unity Pro Liceince Version to import ARtoolkit or Vuforia Toolkit..!???
I don't understand your question. Can you please specify what you are after.
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