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Why is my game build zoomed in
My game has been built however I'd zoomed in so it looks really odd. The main problem with this is I believe it blurs some of the objects out. Does anybody know this. Note my game is on a 0.29 scale and some objects are on a 3.33 scale for example. Do I need to keep everything on the same aspect ratio? This does not affect the game in editor just in build
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In the editor it doesn't fit into a 1 however that may be the reason never thought of that. Could it be the solution