Question by
NoxityGames · Sep 20, 2019 at 01:02 PM ·
animationeditorlightmappinggpu
Unity lightmapping fails while clustering
I am using Unity 2019.2 and the progressive lightmapper. Every time I try lightmapping tho, I get this error: Graphics.CopyTexture can only copy between same texture format groups (d3d11 base formats: src=27 dst=9)
, even on lowest Lightmap resolutions. How can I fix this ?
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