Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
0
Question by starscream97 · Dec 31, 2016 at 09:07 AM · score systemscoreboardscorescollision event

Score is being added up (in the background) and shows up at the end but not showing continuosly

I'm a noob..i tried different things but couldn't get it to work. When my character collides with a cube (which should give one point each time it is hit....and the cube is a trigger collider), I want to call a function(addScore) which is in another script

For my character: void OnTriggerEnter(Collider other) { if (other.tag == "Coin") { other.gameObject.SetActive(false); Instantiate(ps,transform.position,Quaternion.identity); //particle system Score.addScore(); //calling the function from another script } }

for the Score script public static void addScore(){

     score += 1;
     scoreText.text = ((int)score).ToString ();

 }

score is static and public as well....

the problem is, my player collides with the coin, the score is being added 1 each time it collides but shows up only at the end score(when the player dies and a display pops up to show the score and highscore and restart button). I want the score to show up Continuously of course.

Using the above script, I always get the error "NullReferenceException: Object reference not set to an instance of an object Score.addScore () (at Assets/Scripts/Score.cs:50) playermotor.OnTriggerEnter (UnityEngine.Collider other) (at Assets/Scripts/playermotor.cs:231)"

I would really appreciate if someone helped me....

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by Siggihalt · Dec 31, 2016 at 02:27 PM

Hello starscream97,

I´m also new in Unity but I solve this Problem, it is just an example I´m sure there are better ways.

First Script Score_controller:

 public static float Score;

Second script Score_Counter (This script I put on an UI Text. Put also your Player in it.):

 public GameObject Player;
 ...
 
     void Update () {
     if (Player!= null)
             {
           GetComponent<Text>().text="Score: "+Score_controller.Score.ToString();
             }
     
     }



Third scirpt Player_Controller:

 void OnTriggerEnter (Collider collider)
     {
         Score_controller.Score++;
     }

This work perfect for me.

Have Fun

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

86 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

How do I add a score system? 1 Answer

How do I make the Score system work? 1 Answer

How do I make a score system? 1 Answer

Problem with counting score in 3D game 1 Answer

Problem with ScoreBoard in Ping Pong game 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges